Publications

Affichage de 1921 à 1930 sur 5528


  • Chapitre d'ouvrage

Write-Once, Transpile-Everywhere: Re-using Motion Controllers of Virtual Humans Across Multiple Game Engines

Fabrizio Nunnari, Alexis Heloir

Transpilation allows to write code once and re-use it across multiple runtime environments. In this paper, we propose a software development practice to implement once the motion controllers of virtual humans and re-use the implementation in multiple game engines. In a case study, three common…

Augmented Reality, Virtual Reality, and Computer Graphics, 10850, Springer International Publishing, pp.435-446, 2018, Lecture Notes in Computer Science, 978-3-319-95269-7. ⟨10.1007/978-3-319-95270-3_37⟩. ⟨hal-03676621⟩

  • Communication dans un congrès

Dynamic Parking Allocation Problem in urban areas

Marko Mladenovic, Thierry Delot, Gilbert Laporte, Christophe Wilbaut

29th European Conference on Operational Research, Jul 2018, Valencia, Spain. ⟨hal-03383148⟩

  • Communication dans un congrès

Developping rehabilitation technology and services through participatory research

Jennifer Bassement

12th World Congress of the International Society of Physical and Rehabilitation Medicine (ISPRM 2018), Jul 2018, Paris, France. ⟨hal-03463900⟩