Publications

Affichage de 4121 à 4130 sur 5644


  • Chapitre d'ouvrage

Dynamically Reconfigurable Embedded Architectures for Safe Transportation Systems

Naim Harb, Smail Niar, Mazen Saghir

Embedded system designers are increasingly relying on Field Programmable Gate Arrays (FPGAs) as target design platforms. Today's FPGAs provide high levels of logic density and rich sets of embedded hardware components. They are also inherently flexible and can be easily and quickly modified to…

Handbook of Research on Embedded Systems Design, IGI Global, pp.347-371, 2014, Advances in Systems Analysis, Software Engineering, and High Performance Computing, ⟨10.4018/978-1-4666-6194-3.ch014⟩. ⟨hal-03466646⟩

  • Proceedings/Recueil des communications

Proceedings of 3rd International Conference on Advanced Logistics and Transport.

Adel M. Alimi, Mourad Abed, Mounir Benaissa, Mohamed Ben Halima, Habib Kammoun, Ali Wali

ICALT'2014, May 2014, Hammamet, Tunisia. 2014, 978-1-4799-4839-6. ⟨hal-03403046⟩

  • Communication dans un congrès

Sécurité et Conduite automobile

Marie-Pierre Pacaux-Lemoine

Pôle de Recherche sur la Sécurité et la Maîtrise des Risques, Jan 2014, Valenciennes, France. ⟨hal-03432765⟩

  • Rapport

SYLWATT: Etude d’une unité de micro-cogénération biomasse avec moteur Ericsson

Eric Delacourt, Céline Morin, E. Therssen, F. Cazier

[Rapport de recherche] ARCIR Région Nord-Pas-De-Calais. 2014. ⟨hal-03522938⟩

  • Communication dans un congrès

Experimental procedure to characterize the mode I dynamic fracture toughness of advanced epoxy resins

Vincent Joudon, G. Portemont, Franck Lauro, Bruno Bennani

Epoxy resins are widely used in Carbon Fiber Reinforced Polymers (CFRPs) for the aeronautical industry. They must ensure cohesion in most of the structural composite parts incorporated into the modern manufactured aircrafts. So fracture properties of epoxy resins are essential features to resist…

4th International Conference of Impact Loading on Lightweight Structures (ICILLS 2014), Jan 2014, Le Cap, South Africa. pp.166 - 177, ⟨10.1016/j.engfracmech.2014.05.010⟩. ⟨hal-01077326⟩

  • Chapitre d'ouvrage

Extraction of Priority Rules for Boolean Induction in Distributed Manufacturing Control

Nassima Aissani, Baghdad Atmani, Damien Trentesaux, Bouziane Beldjilali

In reactive manufacturing control, the allocation of resources for tasks is achieved in real time. When a resource becomes available it chooses one of the tasks in its queue. This choice is made according to priority rules which are designed to optimize costs, time, etc. In this paper, the aim is…

Borangiu, Trentesaux, Thomas. Service Orientation in Holonic and Multi-Agent Manufacturing and Robotics, 544, Springer International Publishing, pp.127-143, 2014, Studies in Computational Intelligence, ⟨10.1007/978-3-319-04735-5_9⟩. ⟨hal-03470287⟩

  • Article dans une revue

From technological acceptability to appropriation by users : Methodological steps for device assessment in road safety

Stéphanie Bordel, Alain Somat, Herî Barbeau, Françoise Anceaux, Catherine Greffeuille, Gaëlle Menguy, Marie-Pierre Pacaux-Lemoine, Peggy Subirats, Florence Http://www.Sites.Univ-Rennes2.Fr/crpcc/index.Php?rub=fiche&iduser=386 Terrade, Marie Line Gallenne

This article presents the methodology developed within the framework of the research project SARI(Automated Road Surveillance for Driver and Administrator Information). This methodology is based onthe logic of action research. The article presents the different stages in the development of…

Accident Analysis & Prevention, 2014, 67 (3396), pp.159-165. ⟨10.1016/j.aap.2014.01.016⟩. ⟨hal-01470381⟩

  • Communication dans un congrès

From screens to devices and tangible objects: a framework applied to Serious Games characterization

Julian Alvarez, Sylvain Haudegond, Clémentine Havrez, Christophe Kolski, Yoann Lebrun, Sophie Lepreux, Aurélien Libessart

The accelerated progress being made with interactive devices (such as screens, cameras, joysticks and tangible objects) has triggered the development of new interaction methods for applications (e.g., body language, haptic feedback, etc.). Video games and Serious Games are being played on…

Human-Computer Interaction, Applications and Services, 16th International Conference, HCI International 2014, Jun 2014, Heraklion, Greece. pp.559-570. ⟨hal-03383600⟩