Audiovisual and Multimedia Engineer
The Audiovisual and Multimedia specialization provides skills in the fields of audiovisuals, signals and IT. The curriculum combines advanced scientific and technical skills with people skills.
Admission requirements
In the first year:To enter the preparatory engineering cycle (SHpI) in the first year, it is recommended to hold a baccalaureate with the Mathematics and/or Physics-Chemistry and/or Engineering Science courses (equivalent to the old S [scientific] baccalaureate system). The Numerical and Computer Sciences or SVT options are strongly recommended.
In the second year: Admissions possible after a first year in a Licence scientifique, a first year in a post-bac engineering school or a first year in a classe préparatoire aux grandes écoles (CPGE).
In the third year: Admissions possible after a DUT, a second year of CPGE, a second or third year of Licence scientifique or a prépa ATS.
In the fourth year: Admissions possible after a first-year Master's degree with a course compatible with the training.
Registration (enrolment: 25 students per year)
In the first, second and third years: Application is made on the national Parcoursup platform.
In the fourth year: Application is made on the national e-candidat platform.
Objectives
The advent of digital technology, the multiplication of screens and the deployment of high-speed connected networks have profoundly changed the ways in which images and sounds are produced, broadcast and consumed. Against this backdrop, the Audiovisual and Multimedia specialization trains passionate engineers capable of designing, developing and implementing innovative technical solutions for producing, processing, storing, broadcasting and restoring audiovisual and interactive content on all media, while respecting usage, culture and the environment. The multi-disciplinary profile at the convergence of audiovisual, telecommunications and IT positions the audiovisual and multimedia engineer as a true conductor of projects calling on scientific, technical and human skills in an innovative technological and digital context in relations and interactions with users and with different trades.
Careers
Sectors of activity: broadcasters, service providers, equipment manufacturers, telecommunications operators, engineering companies, design offices, etc.
Jobs concerned: R&D engineer, design engineer, project manager, technical director, systems engineer, operations manager, maintenance engineer, audiovisual or multimedia engineer (architecture), integration engineer, consultant, technology engineer, pre-sales engineer, DevOps engineer, engineer specializing in virtual and/or augmented reality, post-production manager or director, etc.